Phantom Knight Orcust

Master V from on January 9th, 2025
cp-ur 1050 + cp-sr 450
60 cards

Notes & Combos

Woke up with this idea randomly, decided to cook it, deck SLAPS. 100% winrate with it so far.

The idea is you can use random good stuff link slop because of knightmare mermaid, isolde connects to orcust and phantom knights connects to isolde if you make sure not to dark lock yourself first. Fenrir is a 1 card combo starter here, as is mud skipper. You turn mud into knightmare goblin and then go into mermaid, get parallel exceed, xyz into dempsey, get renaud or fire flint and pop off from there. Can even do goofy stuff like isolde send snatch steal for renaud and then snatch their guy and turn it into knightmare goblin for like... removal AND combo.

Things I may change in the future: Goblin for Phoenix. Just trying goblin for now. He lets you get stuff out of your hand for high roller boards for phoenix has more utility, can snipe an imperm before you make mermaid which can help. Also you don't have to run the armor xyz stuff. Armor trap on galatea once you've done your omni negate is nice though but if you want, you can use the extra deck slots for almiraj (for turning any starter into combo if you have xceed in hand), and accesscode talker to help kill. You have Meizen direct attack OTK in this deck tho so I don't think you really need accesscode talker.

All in all, really happy with this idea, will def be improving it more!

Show more

Replays

371-598-320

Youtube: https://www.youtube.com/watch?v=v_LU_QZUryg&ab_channel=Slayton